Welcome, Guest. Please Login 3dfx Archive
 
  HomeHelpSearchLogin  
 
Page Index Toggle Pages: 1
Send Topic Print
All those options in 3dfx tools (V3)? (Read 260 times)
nudgegoonies
Full Member
***
Offline


C64

Posts: 182
Germany
Gender: male
All those options in 3dfx tools (V3)?
28.04.03 at 22:22:59
 
I tried the latest x3dfx V3 driver and compared the default 3dfx-tools d3d setting with the fastest setting as written in OPTIMAL SETTINGS.TXT in 3dmark99max race-benchmark and there was nearly no difference. If these third party drivers increase compatibility than OK. But on my K6-2-500 these options lack the performance increase i expected from hsr, guardband and co.

Regards,
Andreas
Back to top
 

Board: Asus CUSL-2-C (Chipset: Intel i815), CPU: Intel PIII 933, RAM: 2 Infineon 128MB (1 PC133-333, 1 PC133-222) and 1 Infineon 256MB (PC 333-333) SD-RAM, Video: 3dfx Voodoo 3 3000 AGP, TV: LifeView FlyKit (Chipset: BT848, Tuner: No), Sound: Creative Labs Soundblaster PCI 512, NET: 3COM Etherlink XL Combo OS: Windows 98SE with SESP21D, Video Driver: 1.07.00 with GLIDE and OGL from 1.07.00b
 
IP Logged
 
FalconFly
YaBB Administrator
*****
Offline


3dfx Archivist

Posts: 2445
5335N 00745E
Gender: male
Re: All those options in 3dfx tools (V3)?
Reply #1 - 28.04.03 at 23:18:04
 
Hm, commonly, on lower performance CPU's like the K6-2, only Guardband Clipping will have a reasonable effect on performance.

This is also only true, if the rendered scenes contain enough Geometry to Clip, so the setting shows a noteable (e.g. Benchmark scores) effect.

HSR should only work under OpenGL, with Quake3 based Engines (but is reported to have significant Visual Artifacts).

Anyway, regardless of Driver used, most settings do not have massive effect, they're just small tweaks.
And if the Card is already waiting for the CPU all the time, tweaking the Card won't have a big effect...

The biggest difference is probably Visual Quality (e.g. Edge Antialiasing, 22bit Post Filter etc.)
Back to top
 
WWW  
IP Logged
 
DenisF
Senior Member
****
Offline


So fluffy it hurts

Posts: 409
Israel
Gender: male
Re: All those options in 3dfx tools (V3)?
Reply #2 - 01.05.03 at 01:30:38
 
Afaik edge aliasing doesn't do anything..
I heard the only time it was used was in tomb rider 2... ???
Back to top
 

[
Powered By:
]
[
Abit NF7-S Rev2.0
] [
AMD Athlon-XP Mobile 2600+@200x12 1.7v
]&&[
GeiL Golden Dragon PC3200 512mB Dual Channel Kit
] [
ATi Radeon 9700 PRO 128mB
]
&&...
138674373 denisfak  
IP Logged
 
FalconFly
YaBB Administrator
*****
Offline


3dfx Archivist

Posts: 2445
5335N 00745E
Gender: male
Re: All those options in 3dfx tools (V3)?
Reply #3 - 01.05.03 at 01:34:30
 
I admit the last Time I used it, was with a Voodoo2.
(that's where it originated, as the very first step towards Antialiasing 3dfx ever made)

But there, this indeed worked very well.

If it does not work in a 3rd party Driver, that means that the Direct3D Core Driver is incompatible with the Tweak, and the Driver Author didn't notice or care.

But it does work, I've seen it myself Smiley
Back to top
« Last Edit: 01.05.03 at 01:35:18 by FalconFly »  
WWW  
IP Logged
 
DenisF
Senior Member
****
Offline


So fluffy it hurts

Posts: 409
Israel
Gender: male
Re: All those options in 3dfx tools (V3)?
Reply #4 - 01.05.03 at 01:37:33
 
Care to point me at a game that supports edge aliasing ?
wanna check it out
Back to top
 

[
Powered By:
]
[
Abit NF7-S Rev2.0
] [
AMD Athlon-XP Mobile 2600+@200x12 1.7v
]&&[
GeiL Golden Dragon PC3200 512mB Dual Channel Kit
] [
ATi Radeon 9700 PRO 128mB
]
&&...
138674373 denisfak  
IP Logged
 
FalconFly
YaBB Administrator
*****
Offline


3dfx Archivist

Posts: 2445
5335N 00745E
Gender: male
Re: All those options in 3dfx tools (V3)?
Reply #5 - 01.05.03 at 10:03:57
 
It should work in any Direct3D application, but the Driver needs to be 'correct' about it.

It's probably best to spot in low Detail Games, where each polygon is still a bit distinguished from the other, and has a high contrast.

Back in time, I tested it in 3D Winbench, which did a good job of giving still images for comparison (Image Quality)
Back to top
 
WWW  
IP Logged
 
nudgegoonies
Full Member
***
Offline


C64

Posts: 182
Germany
Gender: male
Re: All those options in 3dfx tools (V3)?
Reply #6 - 01.05.03 at 10:22:37
 
I can't say anything about edge-antialias but the fullscreen antialias which the x3dfx voodooł drivers supports (according to the helpfile very slow because in software) has nearly no effect. I checked this with the forsaken-demo wich has some extreme stairs effects in the mainmenu-cube, independent from the fsaa settings in 3dfx-tools.

Regards,
Andreas
Back to top
 

Board: Asus CUSL-2-C (Chipset: Intel i815), CPU: Intel PIII 933, RAM: 2 Infineon 128MB (1 PC133-333, 1 PC133-222) and 1 Infineon 256MB (PC 333-333) SD-RAM, Video: 3dfx Voodoo 3 3000 AGP, TV: LifeView FlyKit (Chipset: BT848, Tuner: No), Sound: Creative Labs Soundblaster PCI 512, NET: 3COM Etherlink XL Combo OS: Windows 98SE with SESP21D, Video Driver: 1.07.00 with GLIDE and OGL from 1.07.00b
 
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print