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Banshee w9x driver 4.12.01.0675 (Read 4231 times)
FalconFly
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Re: Banshee w9x driver 4.12.01.0675
Reply #75 - 10.08.03 at 19:28:55
 
Quote:
Phoenix take a look Shocked:
www.bansheeteam.cjb.net Grin


Warning !


Your host seems not very trustworthy :

Upon opening the Site, two unsecure ActiveX Scripts attempted installation :

Gator (Spyware)
New Dial spa (
Dialer Scam !!
)

The New Dial Spa is a Dialer trojan, that will attempt to modifiy the Network settings. After installation (if using Analog or ISDN), the User will go online with a new number for no less than 3 Euro per Minute (!!)

----  edit ----
I rechecked, and the Dialer was bound to one of the Ad-PopUp's in the Rotation. Looks like one of those is a 'dirty' one  Roll Eyes

---- edit 2 ----

I re-checked again (just to make sure), and both Security Risks popped up again :
...

You definitely should change the Host ASAP, since this Dialer (when someone installing it from your Site) could get you into lots of Trouble very fast Shocked
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« Last Edit: 10.08.03 at 20:07:55 by FalconFly »  
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MojoMotion
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Re: Banshee w9x driver 4.12.01.0675
Reply #76 - 11.08.03 at 10:32:50
 
Quote:
Your host seems not very trustworthy :

You definitely should change the Host ASAP, since this Dialer (when someone installing it from your Site) could get you into lots of Trouble very fast Shocked



My host put pubblicity in my pages but he offer me 100mb free! The responsability for Dialer or other is not mine! Anyways i can use my tripod account...
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« Last Edit: 11.08.03 at 10:36:59 by MojoMotion »  

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MojoMotion
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Re: Banshee w9x driver 4.12.01.0675
Reply #77 - 11.08.03 at 10:34:17
 
Quote:
the head is a liitle disturbing  Grin


I took it from Voodoo5 adv Grin
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MojoMotion
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Re: Banshee w9x driver 4.12.01.0675
Reply #78 - 11.08.03 at 10:41:00
 
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FalconFly
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Re: Banshee w9x driver 4.12.01.0675
Reply #79 - 12.08.03 at 09:35:13
 
Okidok, looks better now (except for the Ads, but I guess that's normal for free Webhosts) Smiley

I think the original Host just did not check the Ad Rotation at all, or didn't care Roll Eyes
Anyway, such things really destroy any trust among visitors coming to such a Site Tongue

The Internet has become quite a bad place nowaday's, always have to watch one's step Undecided
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« Last Edit: 12.08.03 at 09:35:26 by FalconFly »  
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MojoMotion
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Re: Banshee w9x driver 4.12.01.0675
Reply #80 - 12.08.03 at 23:54:58
 
Quote:
Okidok, looks better now (except for the Ads, but I guess that's normal for free Webhosts) Smiley


Anyway, such things really destroy any trust among visitors coming to such a Site Tongue

The Internet has become quite a bad place nowaday's, always have to watch one's step Undecided


You're right! Now i hope to transfer the site on 3dfxzone.it, there will be no banner or dialer Grin
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Raziel64
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Re: Banshee w9x driver 4.12.01.0675
Reply #81 - 16.08.03 at 06:42:07
 
Good work, mojomotion Cheesy

You know, DBorca tells me that it's most factible to test the files copying them  directly to the Windows\System folder in Safe Mode. Works?
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MojoMotion
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Re: Banshee w9x driver 4.12.01.0675
Reply #82 - 16.08.03 at 12:48:32
 
Quote:
Good work, mojomotion Cheesy

You know, DBorca tells me that it's most factible to test the files copying them  directly to the Windows\System folder in Safe Mode. Works?


I know Glide 2x/3x can be copy directly in windows\system when u want and it works
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galah
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Re: Banshee w9x driver 4.12.01.0675
Reply #83 - 16.08.03 at 13:30:12
 
So whats the latest news on a new driver?

Does it work? How far away is it from working?

gasp, will it ever work?  Undecided



Do you need any guinee pigs to test it out. Please keep us informed.
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AUSTRALIA, it's time we became a Republic!!!
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PHOENIX
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Re: Banshee w9x driver 4.12.01.0675
Reply #84 - 16.08.03 at 19:30:00
 
Hi !

Daniel Borca thinks that Banshee related section was deleted from source code. So do I. I took a closer look to the 3dfx source code and it seems that only two macros are defined : IS_VOODOO3 and IS_NAPALM. The driver will only compile for Avenger aka Voodoo3 or Napalm aka Voodoo4/5.

Fortunately the main differences between H3 and H4 are the DeviceID (3 for Banshee, 5 for Voodoo3) and the number of TMUs. In the Voodoo3 Databook page 11, you learn that there is a "Full BIOS and driver compatibility with Voodoo Banshee for a mature, robust solution". Therefore I believe that with compile flags HP=H4 and TU=1, the compiled driver should work fine on Banshee. But the DeviceID must be changed. With UltraEdit-32, I found following files

C:\3DFX\H5\WIN9X\DX\INC\FXHAL.H
replace #define SST_DEVICE_ID_H4          5
with #define SST_DEVICE_ID_H4          3

C:\3DFX\H5\WIN9X\DX\INC\H3G.H
replace #define SST_VENDOR_DEVICE_ID_H4        0x0005121a // Voodoo3
with #define SST_VENDOR_DEVICE_ID_H4        0x0003121a // Voodoo3

C:\3DFX\H5\WIN9X\DX\INC\H3G.INC
replace SST_VENDOR_DEVICE_ID_H4            EQU            00005121ah
with SST_VENDOR_DEVICE_ID_H4            EQU            00003121ah

C:\3DFX\H5\WIN9X\DX\D3D\AGLOBAL.INC
replace SST_VENDOR_DEVICE_ID_H4            equ (0005121ah)      ; Voodoo3
with SST_VENDOR_DEVICE_ID_H4            equ (0003121ah)      ; Voodoo3

Hope !!!
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Re: Banshee w9x driver 4.12.01.0675
Reply #85 - 16.08.03 at 22:05:33
 
Hm, there should be alot more subtile differences between Banshee and Voodoo3/VSA...

I don't think this Source will ever compile then, changing the DeviceID won't help I reckon Roll Eyes
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Re: Banshee w9x driver 4.12.01.0675
Reply #86 - 16.08.03 at 23:14:08
 
@ FalconFly

Hi !

I agree with you. There are differences between H3 and H4 : .35 micron vs .25 micron, asynchronous vs synchronous MemClock, 1 TMU vs 2 TMUs... but there is a compatibility !

Here is my own experience.

If I set FX_GLIDE_DEVICEID to 9 (Napalm) then I get a black screen under Glide games. If I set it to 5 (Avenger aka Voodoo3) then it works, but some parts of the screen remain black. Now I set FX_GLIDE_NUM_TMU to 1 and it works flawlessly on my Banshee !

If I patch any Voodoo3 Win9x driver by changing the DeviceID (replacing 0x1A120500 with 0x1A120300) then I can use the V3 driver on my Banshee. As before some parts of the screen remain black under D3D ! If I could tell the driver that there is only one TMU, I am sure it would work.

Wait and see.

Regards
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Re: Banshee w9x driver 4.12.01.0675
Reply #87 - 17.08.03 at 00:15:13
 
Quote:
@ FalconFly

If I set it to 5 (Avenger aka Voodoo3) then it works, but some parts of the screen remain black. Now I set FX_GLIDE_NUM_TMU to 1 and it works flawlessly on my Banshee !


Wait and see.

Regards


This means the full driver compatibility written in Avenger Doc is right, but why with avenger settings some parts of the screen remain black?? a mystery
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Re: Banshee w9x driver 4.12.01.0675
Reply #88 - 17.08.03 at 11:47:15
 
@ MojoMotion

Well, it's obvious, at least for me : Avenger has got 2 TMUs, Banshee has got 1 TMU. If you tell the driver it's a Voodoo3, the driver will use by default 2 TMUs. Each TMU will render half screen area. The screen areas rendered by the 2nd TMU (TMU1) will remain black (unrendered), because Banshee has got only one TMU (TMU0). The Banshee user must override the default setup of Voodoo3.

BTW the 2nd TMU could have been just disabled. Yes, Banshee could have got 2 TMUs. After all, ATI Radeon 9500 has got 8 pipelines, but only 4 pipelines are enabled...
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Re: Banshee w9x driver 4.12.01.0675
Reply #89 - 17.08.03 at 13:38:29
 
Keep up the good work guys.

Its obvously good because you lost me technically along time ago.

Go the Banshee's!!!

P.S. Oh, that Banshee website has really good potential.
Cheers!
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