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Banshee w9x driver 4.12.01.0675 (Read 4118 times)
Raziel64
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Banshee w9x driver 4.12.01.0675
25.07.03 at 07:15:53
 
Can somebody help us compiling it?
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ExtendedPlay
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Re: Banshee w9x driver 4.12.01.0675
Reply #1 - 25.07.03 at 22:12:02
 
Compile? What there is source code for Banshee 9x Drivers? I downloaded the 3dfx leaked source code but I don't remember seeing banshee drivers.

Oh Raziel64, btw I fixed two bugs with Glide64 using Glide64's source code. My changes fix the crashes with Glide64 on Colourless' Glide3X.dll for windows XP Banshee users at least. It fixes some of the anomalies with 1964 and Nemu64. Now you can run games, close them, and reload other games without crashing the plugin/emulator.

The only other problem that I haven't been able to get around is the active focus one (win XP problem). Start off running a game in full screen then exit full screen. Now if you minimize the application, the application looses focus and as soon as you try to bring the application back it completely locks up. Note: Win 98 is not affected using the same dlls so it is likely a Banshee core driver issue with win XP.

I figured I would wait until you did whatever you were going to do with the voodoo 3 driver hacks. Because my fixes and hacks to Glide64 probably won't be needed.

On another note I have changed some of the combiners to show text in Turok and Top Gear for the banshees. The existing code for those combiners requires 2 TMUs which the banshee doesn't have. If only Glide64 could detect a Banshee and force itself to use only one TMU then at least you could read the text. Unfortunately it is far less accurate since it doesn't look like the real N64. I know this because I compared it with my own n64.

Anyway good luck with the drivers I'll post what I know on the Glide64 message boards when I believe the time is right.

ExtendedPlay
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« Last Edit: 25.07.03 at 22:13:46 by ExtendedPlay »  

System Specs&&Asus P4S533-E&&P4 2.4 Ghz FSB 533&&512Mb DDRAM PC 2700&&Creative Labs 3D Blaster Banshee AGP&&C-Media CMI8738/C3DX Audio&&SiS PCI Lan&&Lucent PCI WinModem&&Plextor PlexCombo 20/10/40-12A CD-RW/DVD-ROM Drive&&Windows 98 4.10.1998 on 10.1GB IBM DTTA-351010&&Windows XP SP1 on 120GB WD 1200BB
 
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PHOENIX
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Re: Banshee w9x driver 4.12.01.0675
Reply #2 - 26.07.03 at 00:05:05
 
Hi !
I have got the 3dfx source code too. If someone could only compile the Win9x driver 4.12.01.0675 for VSA-100, Voodoo3 and Banshee, it would be GREAT !.

Remember that even Voodoo3/4/5 would benefit from that new driver (last release was 4.12.01.0666).

For Banshee, Environment Variables (setenv.bat) should be TU=1 (1 TMU) and HP=H3 (Banshee Hardware)

Basically, Banshee is a Voodoo3 with only 1 TMU. So TU=1 and HP=H4 may work too.

Thanks in advance and best regards
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galah
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Re: Banshee w9x driver 4.12.01.0675
Reply #3 - 26.07.03 at 08:14:31
 
Interesting topic.

I did hear that because 3dfx were trying to release their 'killer' rampage (i think) chip, that the Voodoo3 was a last minute job. Therefor I would not be suprised if the Banshee and the Voodoo 3 are identical architectures and hence have the 2nd texture unit.

Good work on your quest. It's good to see some one out their still cares Wink
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AUSTRALIA, it's time we became a Republic!!!
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PHOENIX
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Re: Banshee w9x driver 4.12.01.0675
Reply #4 - 26.07.03 at 18:25:08
 
Related to this topic :

I have got MS Visual C++ 6.0 Introductory Edition (Win32). But I think you need Pro or Enterprise Edition to compile 3dfx Source Code.

Who knows where you can find Visual C++ 1.52 (Win16)which is also needed to compile the code. A web link would help.

Regards
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Re: Banshee w9x driver 4.12.01.0675
Reply #5 - 26.07.03 at 20:15:02
 
Quote:
Basically, Banshee is a Voodoo3 with only 1 TMU. So TU=1 and HP=H4 may work too.


I believe you're getting this confused with Velocity 100? (Voodoo 3 '1000' 8MB)
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Raziel64
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Re: Banshee w9x driver 4.12.01.0675
Reply #6 - 26.07.03 at 21:49:12
 
PHOENIX, if you know the right steps to do the compilation, why don't you make this compilation?
Another thing: an emutalk memeber called Quvack says me that's possible to port the stuff to vc.net before,and then compile (easier and faster)... and it will give us the possibility to have  glides 2 times faster.... Shocked

ExtendedPlay, great news!!!... please, contact to me :

raziel64_tester@hotmail.com
or
http://www.elforo.de/bansheexp/
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« Last Edit: 26.07.03 at 23:55:43 by Raziel64 »  

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FalconFly
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Re: Banshee w9x driver 4.12.01.0675
Reply #7 - 27.07.03 at 15:37:10
 
One possible Address :

Daniel Borca ( http://www.geocities.com/dborca/ )

He's definitely a programmer and has at least Voodoo3 & Voodoo4 abilities Smiley
Might be worth a shot.
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PHOENIX
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Re: Banshee w9x driver 4.12.01.0675
Reply #8 - 28.07.03 at 16:54:12
 
The fact is I am not a Driver Developer Sad but I will contact Daniel Borca who is one Grin

Thank you very much ! Smiley
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dborca
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Re: Banshee w9x driver 4.12.01.0675
Reply #9 - 29.07.03 at 13:02:52
 
Quote:
One possible Address :

Daniel Borca ( http://www.geocities.com/dborca/ )

He's definitely a programmer and has at least Voodoo3 & Voodoo4 abilities Smiley
Might be worth a shot.


Yeah, a shot in the head!  Grin

Honestly, I can't promise anything, but I will have a look! Perhaps tonight...  Wink
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MojoMotion
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Re: Banshee w9x driver 4.12.01.0675
Reply #10 - 29.07.03 at 13:12:52
 
Quote:
Yeah, a shot in the head!  Grin




Grin
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[glow=blue,2,300]Banshee Team [/glow]&&...
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Raziel64
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Re: Banshee w9x driver 4.12.01.0675
Reply #11 - 29.07.03 at 19:30:51
 
LOL! Grin

Hi Daniel and welcome... Cheesy

Keep in contact, OK?...
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PHOENIX
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Re: Banshee w9x driver 4.12.01.0675
Reply #12 - 29.07.03 at 22:34:02
 
I cross the fingers Grin
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Re: Banshee w9x driver 4.12.01.0675
Reply #13 - 30.07.03 at 07:14:19
 
I think it may take more than crossing your fingers PHOENIX.   Smiley

I took a look at the source the other day and it scared me.

Complier tools required for building the drivers:
Msvc6_0
Msvc1_52
Dx7ddk
Masm614
Win95ddk
Win32sdk

Wow, oh the things that could could go wrong.

Thinking positive thoughts, positive thoughts, ...
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System Specs&&Asus P4S533-E&&P4 2.4 Ghz FSB 533&&512Mb DDRAM PC 2700&&Creative Labs 3D Blaster Banshee AGP&&C-Media CMI8738/C3DX Audio&&SiS PCI Lan&&Lucent PCI WinModem&&Plextor PlexCombo 20/10/40-12A CD-RW/DVD-ROM Drive&&Windows 98 4.10.1998 on 10.1GB IBM DTTA-351010&&Windows XP SP1 on 120GB WD 1200BB
 
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dborca
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Re: Banshee w9x driver 4.12.01.0675
Reply #14 - 31.07.03 at 03:12:18
 
Quote:
I think it may take more than crossing your fingers PHOENIX.   Smiley

I took a look at the source the other day and it scared me.

Complier tools required for building the drivers:
Msvc6_0
Msvc1_52
Dx7ddk
Masm614
Win95ddk
Win32sdk

Wow, oh the things that could could go wrong.

Thinking positive thoughts, positive thoughts, ...


Heheheh! I've already done it!  8) And all I need was the WinXP DDK, some tools from the VC6++ (but not all  Smiley) and ~10 hours of hard work!

However, I don't wanna get served with unemployment/"divorce" papers, so I ceased work for now. Perhaps by the end of the week it'll be ready. Perhaps... Cheesy

PS: if he shot the sheriff, but didn't shot the deputy... then, who did?!? Cheesy
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