Well since my computerclub play's F.E.A.R. as main game my X1900 XTX + X1950 XTX CFE setup is fast enough, no need for a R600 for that game hehe.
Only I wonder how it's DX9.0c performance will be with FLight Simulator X
Which runs very sweet on my R580/R580+ CFE set but if a single R600 can do it alot better, I wonder how much that will differ to my R580+R580+ CFE setup, since that single R600 would consume alot lesser energy than the dual R580+R580+ CFE setup I use now also.
And also R600 is DX10.1 aka DX10.0b compliant instead of DX10.0a which the G80 only is. PWNed
ATi always had the upper hand in designing Ultra high end chips, thier R580 has about 9x the physical rendering power as that of a single G71 GTX and thier RV560 [X1600XT] has about 4 x the physical rendering power of a G71 GTX, so on the Physics side ATi has a greater upper hand than NV,, just imagine what a R600 would do, dual R580 or R580+ would do about 16 to 18 times the Physical rendering power of a G71 GTX, that's rendering Pure Physics ony hehe.
Also interesting
* 64 4-Way SIMD Unified Shaders, 128 Shader Operations/Cycle
* 32 TMUs, 16 ROPs
* 512 bit Memory Controller, full 32 bit per chip connection
* GDDR3 at 900 MHz clock speed (January)
* GDDR4 at 1.1 GHz clock speed (March, revised edition)
* Total bandwidth 115 GB/s on GDDR3 aka X2800 XT ???
* Total bandwidth 140 GB/s on GDDR4 aka X2800 XTX ??? * Consumer memory support 1024 MB
* DX10 full compatibility with draft DX10.1 vendor-specific cap removal (unified programming)
* 32FP [sic] internal processing
* Hardware support for GPU clustering (any x^2 [sic] number, not limited to Dual or Quad-GPU)
* Hardware DVI-HDCP support (High Definition Copy Protocol)
* Hardware Quad-DVI output support (Limited to workstation editions)
* 230W TDP PCI-SIG compliant
there will be a GDDR3 model with 115 Gb per sec equiped with 512Bit GDDR3 and a 140 GB per sec equiped 512Bit GDDR4 model, I suppose that the GDDR3 model is the X2800XT and the GDDR4 model the X2800 XTX, just a rough guess