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Mesa 5.1 and new Amigamerlin drivers coming soon (Read 740 times)
paulpsomiadis
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Re: Mesa 5.1 and new Amigamerlin drivers coming so
Reply #15 - 19.10.03 at 17:19:09
 
OOkay! Thanx guys, I'll give it a shot! Grin

Even though I use Amigamerlin 3.0 on my Win 2K setup...  Tongue( I don't like the 3DHQ drivers, too many 'untested' features...if you get my meaning! Roll Eyes).

I'll let ya' know how I get on with this! Wink

L8R! 8)
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Lecram25
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Re: Mesa 5.1 and new Amigamerlin drivers coming so
Reply #16 - 19.10.03 at 18:00:26
 
There is nothing wrong with the 3dhq beta 10's. I've had no issues with those drivers...But I've heard alot of compat. issues with the Amiga 3.0s...even though koolsmoky worked on both...weird...
But yeah, I was also using the beta 10's when I had my Voodoo 5
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| AMD Athlon XP (Barton) 2800+ @ 3200+ (11x200) | Cooler Master Jet 7 | ABIT NF7-S Rev 2.0 (nForce 2) | Corsair TWINX1024-3200C2 | Sapphire ATi Radeon 9500np>9700np | Sound Blaster Live! X-Gamer 5.1 | 3dfx VoodooTV 200 PCI | Western Digital 40GB & 120GB HDD | Pioneer 106s DVD | LG 52x24x52 CDRW | Cambridge Soundworks Desktop Theater 5.1 DTT3500 Digital Speakers | &&&&"Maybe if Mesa and Amigamerlin, along with Koolsmokey will work together, this thing could become reality" - Boiu_Andrei
 
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paulpsomiadis
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Re: Mesa 5.1 and new Amigamerlin drivers coming so
Reply #17 - 22.10.03 at 02:50:12
 
Huh? Exactly the opposite for me! ???

I've ALWAYS had issues with the 3DHQ drivers, but none with the Amigamerlin releases! Undecided

I guess it's just what kind of setup you're using as to what drivers will work best for you! Tongue

I've set it up and Bloodrayne works GREAT! Grin

Oh and in case you guys didn't know, you can get texture editing tools for Bloodrayne now (there have been some 'interesting' results, heheheh!) Grin Wink

L8R! 8)
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-=To MOD or not to MOD, that is a DUMB question - just MOD it!=-&&&&+May God stand between you and harm in all the empty places you must walk.+
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vykupitel
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Re: Mesa 5.1 and new Amigamerlin drivers coming so
Reply #18 - 22.10.03 at 16:28:30
 
There is no possibility to run Bloodrayne with 3DA under OpenGL!! Only DirectX will run it. I ran it on R8500 under OpenGL and it was very ugly (fuzzy textures, weird fog,...)  ???  DirectX is best choice for this game. Maybe after they update their OpenGL implementation.
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Athlon XP 2500+@3200+&&MSi KT6 Delta LSR, 256MB RAM PC400&&Voodoo5 6000 AGP model 3700 A1 + Voodoo4200 AGP(Daytona)&&Win 2000 SP4/Mandrake Linux 10
 
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paulpsomiadis
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Re: Mesa 5.1 and new Amigamerlin drivers coming so
Reply #19 - 23.10.03 at 15:18:18
 
Yah, my bad! Sad

I posted earlier 'thinking' that the game was running under OGL, but it ONLY runs in D3D mode... Roll Eyes

(come to think of it, there are a LOT of games that are supposed to support OGL, but don't support it 'properly'...) Tongue

Anyone think of any that fall into this category? ???

P.S. Oh and 'vykupitel', your avatar seems to be 'broken' (no picture) ???

-EDIT- 'vykupitel' fixed his avater...kewl! Cheesy
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« Last Edit: 23.11.03 at 22:59:10 by paulpsomiadis »  

-=To MOD or not to MOD, that is a DUMB question - just MOD it!=-&&&&+May God stand between you and harm in all the empty places you must walk.+
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Andrew Boiu
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Re: Mesa 5.1 and new Amigamerlin drivers coming so
Reply #20 - 24.10.03 at 09:32:08
 
3D Analyzer is mostly developed for D3d, not for OpenGL. The game Bloodrayne is know to work perfectly on a Radeon 9000 and upper, in d3d (at least the Demo). OpenGL is a problem, since it could use newely designed functions from OpenGL 1.2 or 1.3, which obviously, Radeon 8500 is not handling...
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