Okay, guys! I've had enough of M$VC for a whole damn year! So many devsuits, with so many versions with so many conflicts... Requiring so many tools from so many packages... It makes me puke. I think I'll stick to Glide/OpenGL
Nevertheless, I managed to compile the leaked driver with XPDDK alone (no 16bit compiler, no 32bit compiler, no Win32SDK, no DXDDK, no MASM). Everything I need is in the XPDDK... Well, I hope you don't believe me! Hehehehe! Damn right! Microsoft didn't deceive me! Of course, some tools were needed from the MSVC6 installation kit. But I did it without actually installing MSVC6. >;>
BTW, I couldn't enable DX8 support... Conflicts whith DX7 headers -- which are, of course, required... I wonder how the heck they did it?!? Provided, they *DID* it...
Also, couldn't actually compile SW_TNL, because my compiler barfs at __m128 (although I've seen the token in the compiler executable -- or DLL, I forgot).
So, ladies and gents, I'll be uploading it Monday, because my poor dialup cannot handle large packages
Until then, I have to write the compilation instructions