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HALO problems (Read 796 times)
Combatman
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Re: HALO problems
Reply #15 - 21.02.06 at 23:14:07
 
It finally decided to work. I have a new question, since I have been using this voodoo5 card the ability/ compatability with games depended on the driver. Raziels evoulution driver worked for most games and a game called tumblebugs but not with halo. Now with the SFFT driver and windows xp this game has graphic consequences, literally. You can download the demo of this game from zone.com and see how circles become squares. Is this a driver issue? It has an option to enable opengl or D3d. Would changing this to open gl and downloading mesa fx make a difference???
*sheesh, I should of just bought a geforce 2 card
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ps47
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Re: HALO problems
Reply #16 - 21.02.06 at 23:59:56
 
make sure your D3D driver core (3dfxvs.dll,rightclick&properties/version/product version) is 29 or newer.square lens flares are a typical issue of older SFFT drivers (28 or older).see screenshots here.
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« Last Edit: 22.02.06 at 00:02:03 by ps47 »  
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Combatman
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Re: HALO problems
Reply #17 - 22.02.06 at 00:05:45
 
not just flares the whole circle becomes a square with funky colors. I have sfft version 34. Anyways heres the link for the game. http://zone.msn.com/en/root/deluxe.htm?code=110429257&RefId=8302
anyways it says it is version 5.0.2195.242
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« Last Edit: 22.02.06 at 00:13:58 by Combatman »  
 
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ps47
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Re: HALO problems
Reply #18 - 22.02.06 at 00:37:54
 
try SFFT A33.I dont have a V4/5 hooked up right now and I wont be able to test it right now,as I'm doing 12hour shifts for the next few days..it worked fine with SFFT A29..
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« Last Edit: 22.02.06 at 00:38:20 by ps47 »  
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Combatman
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Re: HALO problems
Reply #19 - 22.02.06 at 04:03:00
 
IM talking about the game tumblebugs not halo anymore
halo works fine now.
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ps47
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Re: HALO problems
Reply #20 - 22.02.06 at 07:45:45
 
oh.missed that out somehow.I'll try to look at it at friday,I have day off.unless I spend the whole day sleeping or something.

try switching to opengl and see what opengl driver works best (3dfx ICD,mesafx,sage,wickedgl)..

edit: SFFT A35 is online,make sure to update your driver.see if this doesnt help with D3D.
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« Last Edit: 22.02.06 at 08:18:32 by ps47 »  
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Combatman
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Re: HALO problems
Reply #21 - 22.02.06 at 22:58:08
 
I upgraded to sfft 35 and still no luck
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ps47
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Re: HALO problems
Reply #22 - 26.02.06 at 13:17:41
 
ok,here is a fix for you:

-have SFFT A35 installed (dont forget to use that opengl package,after installing SFFT,extract it to your windows/system32 folder)
-download the texture management utilities,extract the archive
-run TmOff.exe,reboot
-run tumblebugs in D3D mode,and it will work ok.
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« Last Edit: 26.02.06 at 13:18:13 by ps47 »  
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